Beta 0.4.2 Fixed/Modifications
In efforts to address some bugs that have been reported (but do not reproduce on my PC). I have issued another small update with fixes. These fixes include
-Fixing bugs around levels not loading properly after loading a practice mode level
-General code cleanup. Logs generated from running the application should be greatly reduced
This update does contain one notable change. This update leverages Unity's OnDemandRendering capabilities. This allows for the interval that the game update runs and the graphics re-render to be different. Graphics will render in according to the graphics settings but player input will run at 120FPS. Not certain how much the effects of this would be noticeable but in theory this should reduce input latency.
Files
Stellar Fury
An early danmaku style shoot 'em up with gritty 90s PC pixel art. The first DOSmaku
Status | In development |
Author | fiGames |
Genre | Shooter |
Tags | 2D, Arcade, Bullet Hell, Fast-Paced, Pixel Art, Retro, Sci-fi, Score Attack, Shoot 'Em Up, stg |
Languages | English |
Accessibility | Configurable controls |
More posts
- Stellar Fury - 0.9.4.1 UpdateJul 14, 2024
- Demo 0.9.4 UpdateJul 08, 2024
- 0.9.3.1 - 0.9.3.3 ChangesJun 08, 2024
- Major Demo Update - 0.9.3Jun 02, 2024
- Beta 0.9.2 UpdateNov 01, 2023
- 0.4.1 Bug FixesFeb 24, 2022
- Stellar Fury now in Beta - v0.4 ReleaseFeb 22, 2022
- Alpha 0.35.1 Update - Bug FixesFeb 05, 2022
- Alpha 0.35 ReleaseFeb 04, 2022
Leave a comment
Log in with itch.io to leave a comment.