Beta 0.4.2 Fixed/Modifications


In efforts to address some bugs that have been reported (but do not reproduce on my PC). I have issued another small update with fixes. These fixes include

-Fixing bugs around levels not loading properly after loading a practice mode level

-General code cleanup. Logs generated from running the application should be greatly reduced

This update does contain one notable change. This update leverages Unity's OnDemandRendering capabilities. This allows for the interval that the game update runs and the graphics re-render to be different. Graphics will render in according to the graphics settings but player input will run at 120FPS. Not certain how much the effects of this would be noticeable but in theory this should reduce input latency. 

Files

stellarfury_b0.4.2_02262022.zip 165 MB
Feb 26, 2022

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