0.9.3.1 - 0.9.3.3 Changes
I've made some minor updates to the demo over this week. They largely address a few bugs found but one important feature was added.
Now for caravan mode the code that restarts the level has been rewritten to perform a near instant restart of the level. Previously I was reloading the scene and reload all resources into memory. This is necessary from going from one level to the next but not necessary for loading the same level. After some additional testing this feature will be implemented in arcade and practice modes as well.
I've also added a feature when a Game Over happens, instead of kicking you right to high scores entry, a menu pops up letting you restart immediately or go to high scores.
Files
Stellar Fury
An early danmaku style shoot 'em up with gritty 90s PC pixel art. The first DOSmaku
Status | In development |
Author | fiGames |
Genre | Shooter |
Tags | 2D, Arcade, Bullet Hell, Fast-Paced, Pixel Art, Retro, Sci-fi, Score Attack, Shoot 'Em Up, stg |
Languages | English |
Accessibility | Configurable controls |
More posts
- Stellar Fury - 0.9.4.1 UpdateJul 14, 2024
- Demo 0.9.4 UpdateJul 08, 2024
- Major Demo Update - 0.9.3Jun 02, 2024
- Beta 0.9.2 UpdateNov 01, 2023
- Beta 0.4.2 Fixed/ModificationsFeb 26, 2022
- 0.4.1 Bug FixesFeb 24, 2022
- Stellar Fury now in Beta - v0.4 ReleaseFeb 22, 2022
- Alpha 0.35.1 Update - Bug FixesFeb 05, 2022
- Alpha 0.35 ReleaseFeb 04, 2022
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